Warhammer Community have a preview of the new Kill Team rules, plus a Q&A document.
Particular points of note:
- The game will be standalone, not tied to or requiring any existing 40K rules.
- There will be two ways to get Kill Team – the core rulebook, or a full boxed set including the rulebook, terrain, a game board, and two sets of miniatures.
- It’s a skirmish-level game, based on teams of around 5-10 miniatures.
- Deep customization system, each model on your team is designed as an individual with their own abilities and advancement.
- Games are played either on a 22″ x 30″ board, or a single Realm of Battle tile.
- Extra boards will be available in expansion sets along with terrain and rules.
- Expansions will also be available for Kill Team factions, containing colored plastic models (just like Shadespire, so you can play with them right away), a booklet, tokens, cards, and some smaller terrain items.
- The factions in the box will be Skitarii and Genestealer Cult teams. Expansions for Space Wolves and Orks will be available at release. Plus, of course, you can use the existing 40K minis range to create your team, and rules for other factions (including Adeptus Astartes, Deathwatch, Grey Knights, Astra Militarum, Heretic Astartes, Death Guard, Thousand Sons, Asuryani, Drukhari, Harlequins, Necrons, T’au, and Tyranids) will be in the rulebook.
- The Sector Imperialis building range has been redesigned, the new release is compatible with Sector Mechanicus terrain.
- There’ll be a range of accessories, including dice, a tape measure, and even a custom Kill Team Carry Case.
- The earlier Rogue Trader previews we’ve seen are for a future Kill Team expansion – presumably with the game board being the interior of a vessel!